-- These are hard-wired jail positions for each map.
-- If you don't want to lose your custom jail positions you set in-game using /jailpos then set:
-- jail_positions = nil
jail_positions = {}

-- Jail Positions for various maps (one per map)
if jail_positions then
	jail_positions["RP_Downtown_V2"] = {-2001.5745, 159.3234, -195.9688}
	jail_positions["rp_cscdesert_v2-1"] = {2709.2385, -8764.8623, 9.7399}
	jail_positions["rp_hometown1999"] = {7.3057, -1095.3040, -127.9688}
	jail_positions["rp_hometown2000"] = {-387.7665, 1578.9036, 0.0313}
	jail_positions["rp_omgcity_final"] = {-760.5652, 3085.5781, 256.0313}
end


-- These are hard-wired spawn positions for each team per map. One per team, per map.
-- If you don't want to lose your custom spawn positions you set in-game using /spawnpos then set:
-- team_spawn_positions = nil
team_spawn_positions = {}

-- Team Spawn Positions for various maps
if team_spawn_positions then
	team_spawn_positions["rp_hometown2000"] = {TEAM_POLICE, -548.1580, 1445.1908, 0.0313}
	team_spawn_positions["rp_hometown2000"] = {TEAM_MAYOR, 514.3461, -562.3296, 520.0313}
	team_spawn_positions["rp_hometown2000"] = {TEAM_GUN, 164.7026, -442.4947, 0.0313}
	team_spawn_positions["rp_hometown2000"] = {TEAM_COOK, 309.3052, 490.3089, 0.0313}
	team_spawn_positions["rp_hometown2000"] = {TEAM_MEDIC, 1353.2319, 1461.4639, 0.0313}

	team_spawn_positions["rp_cscdesert_v2-1"] = {TEAM_CITIZEN, 2032.3468, -8547.3477, 0.0313}
	team_spawn_positions["rp_cscdesert_v2-1"] = {TEAM_POLICE, 2744.3958, -8635.9121, 8.0313}
	team_spawn_positions["rp_cscdesert_v2-1"] = {TEAM_MAYOR, 2800.3171, -8932.0430, 0.0313}
	team_spawn_positions["rp_cscdesert_v2-1"] = {TEAM_GANG, 2140.9670, -8256.4404, 0.0313}
	team_spawn_positions["rp_cscdesert_v2-1"] = {TEAM_MOB, 1600.5671, -8790.8174, 0.0313}
	team_spawn_positions["rp_cscdesert_v2-1"] = {TEAM_MEDIC, 2800.3171, -8932.0430, 0.0313}
	team_spawn_positions["rp_cscdesert_v2-1"] = {TEAM_COOK, 1846.3209, -9462.4131, 8.0313}
	team_spawn_positions["rp_cscdesert_v2-1"] = {TEAM_GUN, 2169.7620, -9353.6826, 0.0313}
end


-- These are hard-wired zombie spawn positions for each map.
-- If you don't want to lose your custom spawn positions you set in-game using /addzombie then set:
-- team_spawn_positions = nil
zombie_spawn_positions = nil

-- Zombie Spawn Positions
if zombie_spawn_positions then
	-- zombie_spawn_positions[1] = {"rp_hometown2000", 0.0, 0.0, 0.0}
	-- zombie_spawn_positions[2] = {"rp_hometown2000", 1.0, 2.0, 3.0}
	-- etc
end